They were doing, they were just doing amazing.Īnd I mean, I’m still really proud of the work we did too. Did that for a while, but ultimately kind of got frustrated being in the big, slow company and watching, like, ForeFlight just like, They were just crushing it. So we’re really crossing over now, but, but yeah, that was, that was tons of fun. was the one that built the subscription infrastructure for Garmin This was my first introduction to in-app purchase subscriptions as well. And actually another, another crossover here. Which I, they had like 16 kilobytes of Ram or something like this. And this was, we started on the iPad too. You have to engineer around all that stuff, and it’s taken a number of years. There’s lots of stuff that make it a difficult operating system for a hardened environment, like a cockpit. You know, iOS is designed for consumers, right? So, apps jetison randomly, notifications are an issue. And it has to be, I mean, talk about constraints on iOS. Just all this stuff I didn’t know, and working on the mapping, the mapping was a lot of fun, and pretty hard, actually pretty hard to I would see different things hooked up to ForeFlight. I probably saw that somewhere along the lines and didn’t know it was you. That was 2012, or something.īut, it was my side gig for a while. In a past life, I made software that connected Garmin Pilot and ForeFlight to Flight Simulator. Let’s go test it,” and we’d get in a little plane. So, we’d be like, “Alright, we’ve got a new approach feature. It was fun just to learn a ton about aviation. ForFlight, in general, kicked Garmin’s butt. So, we were kinda neck and neck with ForeFlight for a long time. They brought me in to work on the iPad app, and they really wanted to compete with ForeFlight. Yeah, and that was tons of fun because I didn’t know anything about aviation going into it. It was like the one, like switching incentives. I think you had the vectorized maps very early. You guys had maps right before ForeFlight did. I worked at a startup, and then eventually I joined Garmin. He went to Apple full-time for five years or so, and I did other things. I was an intern there, two summers actually. To go back even a little earlier, I think it was about 2006, I was a intern at Apple. So, you were at Garmin for a while, and then took a break from that and launched Astropad. Well, I wanted to kick off just, having a founder on, we can’t miss the opportunity to hear the founding story. You’ve got a lot of fun stories to talk about today.Īlright. Yeah, I’ve been looking forward to chatting with you. Why offering lifetime subscriptions might not be a great option, and what it’s like when Apple Sherlocks your product. On the podcast, we talk with Matt about how not to screw up switching your app to subscriptions. Having worked at Apple, Garmin, and founded several companies of his own, Matt is an experienced engineer and entrepreneur with a passion for building creative tools. Our guest today is Matt Ronge, co-founder and CEO of Astropad. With me as almost always, RevenueCat CEO, Jacob Eiting. You know what you have to do.Hello, I’m your host, David Bernard. It offers a 30% discount for any order of the Luna Display and a 30% discount on annual subscriptions to Astropad Studio using the promo code Festive. Promotions for Black Friday 2022Īstropad is also running an early promotion for Black Friday. The solution exists long before Apple’s Sidecar, which is limited to recent Macs and iPads. Apple hardware requirements specify macOS 10.11 El Capitan or later for Macs, iPadOS 12.1 or later for iPads, and 802.11n Wi-Fi or wired Ethernet connectivity.įor the record, Luna connects the iPad to the Mac or PC wirelessly. Updates apply to both the desktop app and the iPad app for each suite. Luna Display is also updated to version 5.2, to enable support for new iPad Pro models. New gestures are included for panning, zooming and rotating the 3D canvas, and new default shortcuts and custom hotkeys are also included for working with 3D applications. In the same update, Astropad Studio supports 3D sculpting in Blender and Zbrush. There are also custom gestures per app, so users can set different gestures for each app they use. In the latest edition, a new one-finger tap gesture can be configured, as well as double-tap shortcuts. The update also includes an expansion of Magic Gestures, where the Apple Pencil can be tapped and touched to interact with the software. Astropad believes this change now makes the iPad Pro a better replacement for Wacom’s products for digital artists. The American manufacturer has finally added one of the last features of the Wacom tablets that the iPad did not have on the iPad Pro M2. Mode support hover was a frequently requested feature, according to Astropad, but the company couldn’t do anything without Apple adding support itself.
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